In October, Jeff and I attended Learning 2 Asia at Saigon South in Vietnam. It was (another) great Learning 2 experience…I was reunited with some awesome people, met lots of new ones (several that I felt like I already knew thanks to the internets), explored a new country with my husband and was pushed outside my comfort zone by Jabiz during the Re-Imagine Strand. Who could ask for anything more?
I didn’t want my Re-Imagine project to end at Learning 2, so I’ve been meaning to record it for awhile. Today I finally made the time to sit down and just do it. It got me excited all over again. I hope you’ll join me in shifting the role of tech coaches and technology instruction.
In the fall two grade 3 teachers asked my colleague and I to introduce iPad apps to their classes. After some coaching, we decided to start with introducing the big ideas behind presenting information before the apps. We’ve done that (post coming soon) and now the classes are ready to go further with some practical application of Contrast, Alignment, Repetition and Proximity. But because I like to think big (and make more work for myself), I wondered what a learning experience would look like for introducing any app to students.
Could we create a learning experience that could be adapted by teachers/instructional coaches for any creation app/program (and would not be boring or repetitive for students)?
After doing some brainstorming with Andria based on Kath Murdoch‘s Inquiry Cycle, I drafted the learning experience below. Anyone with the link is able to comment…looking forward to your warm and cool feedback!